Now here's something impressive. PhysXInfo seems to have solved one of the tougher problems in computer graphics: realistic fluid dynamics. In other words, making water look like actual water, and not a tub full of triangles.
More » Source: http://feeds.gawker.com/~r/gizmodo/full/~3/NqJVZCKE94I/whoa-computer-graphics-can-make-water-look-real-now
OPENWAVE SYSTEMS ON SEMICONDUCTOR NVIDIA NUANCE COMMUNICATIONS NOVELLUS SYSTEMS NOVELL NETWORK APPLIANCE
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